Speed Landscape Compositions
This is a series of mini environments that I created to speed up my composition and modelling processes. All of these are rendered in UE4 (real-time).
Disclaimer: Non-commercial project. Modelling and rendering done by me.
Software: 3Ds Max (scripts), Maya, World Machine, GeoGlyph, Unreal Engine 4, Zbrush, Structure Synth
Lunar Landscape inspired by Destiny’s moon (3 hours to complete)
Swamps Scene inspired by The Witcher’s No Man’s Land (12 hours to complete)
Storm in Rocky Mountains inspired by Albert Bierstadt’s work (6 hours to complete)
Shroomland inspired by Alice In The Wonderland (11 hours to complete)
Stormy Ambience inspired by Romanticism landscapes (10 hours to complete)
Gwendeith inspired by The Witcher 3 Landscapes (2 days to complete)