Hyperborea – Half-Life Universe Fan Art – Work In Progress

This project is a recreation of a part of mysterious ship that appeared at the end of HL2: Episode 2. My aim is to produce small, highly detailed portion of Borealis in Unreal Engine 4 that will be VR ready. More info at my blog.

Non-commercial project. Modelling and rendering done by me.
Software: Modo + Meshfusion, Maya, Zbrush, Unreal Engine 4, Quixel Suite, Mudbox, Marvelous Desinger, 3Ds Max, Headus UVLayout

Initial Concept (UE4 render + paintover)



Vista (front)



Props



Flare Gun Concept (Highpoly + paintover)



Marmoset GDC 2016 reel featuring Borealis diorama

Special thanks to Joe Wilson

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Gears of War 4

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Mars 2030

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Cliff Brushes

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Marmoset Landscape Dioramas

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Speed Landscape Compositions

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KORATH: The Witcher Inspired Environment

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HYPERBOREA: Half-Life Inspired Environment

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Military Hard Surface

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