Hyperborea – Half-Life Universe Fan Art – Work In Progress
This project is a recreation of a part of mysterious ship that appeared at the end of HL2: Episode 2. My aim is to produce small, highly detailed portion of Borealis in Unreal Engine 4 that will be VR ready. More info at my blog.
Non-commercial project. Modelling and rendering done by me.
Software: Modo + Meshfusion, Maya, Zbrush, Unreal Engine 4, Quixel Suite, Mudbox, Marvelous Desinger, 3Ds Max, Headus UVLayout
Initial Concept (UE4 render + paintover)
Flare Gun Concept (Highpoly + paintover)
Marmoset GDC 2016 reel featuring Borealis diorama
Special thanks to Joe Wilson